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Revised 03/31
I went to my local Blockbuster to find a game to rent and review. I am truly getting sick of the skate board/snow boarding games. I also have been seeing a surge in funky cutesy racing games and the redundant fighting games. I am waiting for some real good Xbox games to hit the shelves soon like "Fable."
I walked up to the counter of my local blockbuster and asked if they had any new games out. The cute girl at the counter said, "this one isn't that new but it just got returned and it gets rented usually the same day it is returned." So I told her I would rent it. The name of the game was Prince of Persia.
The opening sequence was inspiring. A cool sequence into your game lets you learn how to play while starting off a great adventure. The controls were easy, and quite unique. So far so good for the POP game.
The non combat moves are extensive. From walking on walls to flipping around, and over balconies, this game is very unique in that aspect. There are many different ways you can get through and around obstacles. The majority of the moves are used right from the get-go and you can get used to it.
After five or so combat sequences, I was finding out that there are like three moves the Prince has, a hack, slash and some "jump over a guy move." I felt very limited in my movements in combat. Another problem was once you engaged in combat you get into this hunch and you couldn't run around at all. I just felt that the fighting wasn't living up to this games level.
I went through scene after scene and it seemed like the same damn thing over and over again. Jumping from pole to pole, fighting zombie creatures and wondering where I had to go next. The game was becoming redundant even before the first 2 hours of game play! It took awhile of going through the same things, but I made it to a point that you meet up with the girl. More then likely the love interest for the Prince. She is a Disney knock off, and unspectacular.
Where Prince of Persia made its mark with me was the graphics. The wonderful graphics were well structured and realistic. People looked realistic and so did the surrounding area. The interaction to your character and the surrounding area was very limited. There wasn't much you could do with objects, tables, etc.
According to the game completion meter, I finished 20% of Prince of Persia – Sands of Time and to be honest, I was bored. I was able to play the game for another couple days, but I returned it. I am not discounting this game, it is a quality game, but it was to limited and repetitious for my taste buds.
I rate this game at 30.00 out of 50.00. Worth a rent for sure and even a buy if you find it reduced.
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